Tomodachi Life Kenoia Ep 6

Jun 06, 2014  Tomodachi Life is the Tamagotchi all grown up. But, like that piece of '90s virtual pet nostalgia, it wasn't enough to keep me entertained once the novelty wore off. Tomodachi Life is a life simulation video game developed by Nintendo SPD and published by Nintendo for the Nintendo 3DS.The game, which is a direct sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection, was released in Japan in April 2013, June 2014 worldwide and July 2014 in South Korea.The game received positive reviews and good sales records. Tomodachi Life. 83,784 likes. Benvenuto sulla pagina Facebook ufficiale di Tomodachi Life per l'Italia! Sections of this page. Public Figure.

Nintendo
Tomodachi Collection
3DS
13 Trivia
In the Japanese version of Tomodachi Life, the Age-o-matic item worked differently, as it only temporarily turned a child Mii into an adult Mii. It is only permanent when used on child couples or mixed adult and child couples who want to marry, and the effect gets immediately cancelled when they divorce.
In the International versions of the game, this was changed so that the effect becomes permanent when used. Because of this, the Kid-o-matic item was created exclusively for the international versions as a way to reverse the effects of the Age-o-matic. (and allowing adult Miis to become children)
When a Mii gets a letter from someone asking them to go to the roof, one of the things that the Mii in disguise says is 'Our Princess is in another castle.', a clear reference to Super Mario Bros.
As Miis are able to play a Wii U, sounds from the Wii U games Nintendo Land and Game & Wario can be heard.
After the controversy involving the inability to have same gender relationships in 'Tomodachi Life', Nintendo later responded by saying that if the game were to get a sequel, same-sex relationships will most likely be included.
In the Japanese version of 'Tomodachi Life', between 8:00 pm and 12:00 pm, a married couple can sometimes be seen taking a bath together in their bathroom, sometimes with their child. This scene was removed from all localized versions of the game.
In the original Japanese release, the daily donations are collected in a wooden box, whereas in the western versions they're collected in a silver piggy bank.
##Nintendo## made a commercial using Tomodachi Life's Concert Hall feature to celebrate the announcement of The Legend of Zelda: Majora's Mask coming to 3DS.
In the Japanese release there is an event that can be seen at the Fountain called 'Shiritori', in which a category will be chosen at the beginning of the game, such as general word association or food association. Two Miis will then come up with words which begins with the final kana of the previous word, and if either Mii repeats a word that has already been said, they will automatically lose.
The North American version of the game replaces this event with one called 'Rap Battle', in which two Miis try to insult each other in rhymes until one of them cannot come up with a rhyme.
The European versions not only contain the 'Rap Battle' event, but also an English version of the 'Shiritori' event called ' Word Chain', where instead of coming up with words that begins with the final kana of the previous word, two Miis have to come up with words that begin with the letter that the previous word ended with.
The Plane (Nintendo 3DS Image Share) and the Observation Tower were created exclusively for the International release of the game, with the Observation Tower serving the role originally used by the Mii Apartments rooftop in the Japanese release.
The shop keepers that run the various shops have different appearances depending on the regional version of the game. The Japanese version of the game features shop keepers with Kabuki stage hand (Kuroko) masks, in the American version they have wooden block heads, in the European versions they have robot heads, and in the Korean version they are wearing a yellow racing helmet.
The music that plays in the Café area are the songs that Miis can learn in the Japan-only Nintendo DS installment 'Tomodachi Collection'. In the Japanese version of the game, lyrics (taken directly from 'Tomodachi Collection') can be heard during each song. In the international versions of the game, the instrumentals for each song were kept, but lyrics were removed.
Tomodachi life kenoia ep 6 sub
Before the game was released internationally, many international players thought that a patch in the Japanese version fixed a glitch that had unintentionally made gay marriages possible for Miis, causing fans to complain about this feature being removed, while in actuality, Nintendo was simply fixing a data transfer issue that corrupted save data and prevented people from progressing after they transferred Mii characters from the Japan-only Nintendo DS installment 'Tomodachi Collection'.
Gay marriages are able to be performed in Tomodachi Life due to the ability to create Miis that have the appearance of Miis of the opposite gender. While many have complained of the inability to have same gender relationships in Tomodachi Life, Nintendo has refrained from including the feature, explaining that the game is not to be looked at as though it is a 'simulation' of real life.
In the Japanese version of the game, there are only 6 genres of music that Miis can sing: Rock & Roll, Pop, Enka (Japanese traditional song), Opera, Heavy Metal and Rap. The International versions of the game removed the Enka genre while and adding 3 more: Ballad, Techno and Musical.
Tomodachi Life
Developer(s)Nintendo SPD
Publisher(s)Nintendo
Director(s)Noriyuki Sato
Ryutaro Takahashi
Eisaku Nakae
Producer(s)Yoshio Sakamoto
Composer(s)Daisuke Matsuoka
Asuka Ito
Platform(s)Nintendo 3DS
Release
  • JP: April 18, 2013
  • NA: June 6, 2014
  • EU: June 6, 2014
  • AU: June 7, 2014
  • ROK: July 17, 2014
Genre(s)Life simulation
Mode(s)Single-player

Tomodachi Life[a] is a life simulationvideo game developed by Nintendo SPD and published by Nintendo for the Nintendo 3DS. The game, which is a direct sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection, was released in Japan in April 2013, June 2014 worldwide and July 2014 in South Korea. The game received positive reviews and good sales records. Many reviewers praised the gameplay but criticised the minigames. Its name means Friend Life.

Gameplay[edit]

The game begins with the player naming their island and creating or importing their personal Mii, who is referred to as the player's 'look-alike' and lives in an apartment building. The building holds up to 100 Miis. (or more depending on the date of the release of your copy)

Life
The player visits a married couple's house, where they can be seen playing with their baby.

The player can import Miis from the system's Mii Maker, other devices or QR codes or create them from scratch using the 3DS's camera or the in-game Mii Maker. The Miis are voiced by a text-to-speech software and have unique personalities. Miis can then perform various actions, such as eating, trying on different outfits, falling in love with each other, and engaging in many leisure activities. As more Miis are added to the island, many strange and curious interactions can occur between them, such as friendship, romance, rivalry, romantic relationships and families. As the game goes by, the player unlocks more stores, clothes, food, and places for the Miis to play. They can even unlock a port, where they can give and 'trade' goods with other islands.

Development[edit]

In May 2014, a playable demo of the game was distributed to Platinum members of Club Nintendo in North America, the data of which could be transferred to the final version to unlock a bonus in-game item.[1] The game is bundled with two Nintendo eShop download codes for a 'Welcome version' demo, which can be given to friends.[2] A slightly different demo version was later publicly released for download via the Nintendo eShop. This version does not unlock any features in the full game.

Following the announcement of a worldwide release, controversy arose concerning the impossibility of same-sex relationships. Nintendo stated, 'The ability for same-sex relationships to occur in the game was not part of the original game that launched in Japan, and that game is made up of the same code that was used to localise it for other regions outside Japan.' [3] In May 2013, it was widely reported that a bug in the original Japanese version of the game, which enabled same-sex relationships, was patched by Nintendo.[4] This was refuted by Nintendo in a statement made April 2014, explaining that same-sex relationships were never possible, and that the patch in fact fixed a different issue.[5] Despite various campaigns from users, Nintendo stated that it would not be possible to add same-sex relationships to the game, as they 'never intended to make any form of social commentary with the launch of the game',[6] and because it would require significant development alterations which would not be able to be released as a post-game patch. The company later apologised and stated that if they were to create a third game in the series they would 'strive to design a gameplay experience from the ground up that is more inclusive, and better represents all players.'[7]

Reception[edit]

Tomodachi Life has received positive reviews. It holds an average of 72% and 71/100 on review aggregate sites GameRankings and Metacritic, respectively.[8][9][10]IGN gave the game a score of 8.4, calling it 'a surprisingly funny and rewarding experience.'[11]Polygon gave Tomodachi Life a 7.5 out of 10, praising its likeability despite certain aspects being repetitive.[12]GamesRadar gave the game 4 out of 5 stars, praising its weird humor and relaxing gameplay, whilst criticising the minigames for being too simple.[13]GameTrailers gave the game a score of 6.0, stating 'the pervasive sense of quirkiness in Tomodachi Life works, but can’t sustain the entire game.'[14] The game has received criticism for not enabling relationships between Mii characters of the same sex; Nintendo of America later apologized for failing to include same-sex relationships in Tomodachi Life, stating that it wasn't possible for NoA to change the game's design, or for Nintendo to change this aspect in a post-ship patch. It also noted that 'if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players.'[15][16]

Tomodachi Life was the best seller in the Japanese video game market during the week of its release, selling about 404,858 units.[17] By September 2014, its global sales reached 3.12 million units.[18] As of December 31, 2019, Nintendo has sold 6.55 million units of the game worldwide,[19] making it one of the top 10 best selling games on the 3DS.

Legacy[edit]

A stage based on Tomodachi Life appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate.[20]Miitomo, a social networkingmobile app for iOS and Android devices, was released in March 2016. The app was created by the same core team who developed Tomodachi Life, and features very similar ideas. In 2016, a similar game involving Miis, Miitopia, was released in Japan.[21] It was released worldwide the following year.

Notes[edit]

  1. ^Known in Japan as Tomodachi Collection: New Life (Japanese: トモダチコレクション 新生活, Hepburn: Tomodachi Korekushon: Shin Seikatsu)
Tomodachi life kenia ep 6 english dub

References[edit]

  1. ^'Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members - 3DS News @ Nintendo Life'. Nintendolife.com. Retrieved May 21, 2014.
  2. ^MacDonald, Keza (May 21, 2014). 'Tomodachi Life Comes With 2 Free Demos to Give to Friends'. Kotaku UK. Retrieved May 21, 2014.
  3. ^'Nintendo resists #Miiquality campaign to let Tomodachi Life gamers play gayk=Guardian News'. Associated Press. May 7, 2014.
  4. ^Ashcraft, Brian (May 8, 2013). 'Rumor: Bug Makes Gay Marriage Possible in Nintendo Game [Update]'. Kotaku.com. Retrieved June 12, 2014.
  5. ^Parfitt, Ben (April 10, 2014). 'VIDEO: Nintendo to give Tomodachi Life a shot in the West | Games industry news | MCV'. MCV. Retrieved June 7, 2018.
  6. ^lang, Derrik (May 7, 2014). 'Nintendo Says No to Virtual Equality in Life Game'. Associated Press. Abcnews.go.com. Archived from the original on May 12, 2014. Retrieved May 21, 2014.
  7. ^'We are committed to fun and entertainment for everyone - Nintendo Official Site'. Nintendo.com. May 9, 2014. Retrieved May 10, 2014.
  8. ^'Tomodachi Life for 3DS'. GameRankings. CBS Interactive. Retrieved February 8, 2017.
  9. ^'Tomodachi Life for 3DS Reviews'. Metacritic. CBS Interactive. Retrieved June 8, 2014.
  10. ^'Nintendo Apologizes For Not Putting Gay Marriage In Tomodachi Life'. Kotaku. Kotaku. Retrieved June 8, 2014.
  11. ^Otero, Jose (June 6, 2014). 'Tomodachi Life Review'. IGN. Retrieved June 8, 2014.
  12. ^McElroy, Griffin (June 6, 2014). 'Tomodachi Life review: semi charmed'. Polygon. Retrieved June 6, 2014.
  13. ^Gilbert, Herbert (June 6, 2014). 'Tomodachi Life review'. GamesRadar. Retrieved June 8, 2014.
  14. ^Moore, ben (June 6, 2014). 'Tomodachi Life - Review'. GameTrailers. Retrieved June 8, 2014.
  15. ^'Nintendo Apologizes For Omitting Gay Marriage From 'Tomodachi Life''. NBC News.
  16. ^Jason Schreier. 'Nintendo Apologizes For Not Putting Gay Marriage In Tomodachi Life'. Kotaku. Gawker Media.
  17. ^'This Week in Sales: Tomodachi Collection Sees Big Launch Sales'. Siliconera. April 24, 2013. Retrieved February 2, 2014.
  18. ^'Supplementary Information about Earnings Release'(PDF). Nintendo. October 30, 2014. Retrieved November 29, 2014.
  19. ^'Top Selling Title Sales Units - Nintendo 3DS Software'. Nintendo. December 31, 2019. Retrieved January 30, 2020.
  20. ^'Tomodachi Collection: New Life stage'. IGN. March 14, 2014. Retrieved March 30, 2014.
  21. ^Otero, Jose. '5 Things We Learned About Miitomo and Nintendo's Digital Future'. IGN. Retrieved 1 April 2016.

External links[edit]

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